13 years producing art for AAA videogames

 LECTURE
Auditory butic be different 
SPANISH (NO SIMULTANEOUS INTERPRETATION) 
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Elite3d, was born in 2005 in Valencia, created by Jose Luis Queral and Óscar Ferrero after having met in London, where they worked for 5 years in videogame developing studios. In a tiny room with two PCs they started producing graphic content for English studios, Burnout Dominator and Battlefield 2: Modern Combat, both from EA were some of their first projects.

Through these 13 years they have established themselves as a specialized studio in the development of graphics for world-class videogames, with clients such as Sony, Activision, Ubisoft, Electronic Arts, Crytek, Deep Silver, IO Interactive, 2K or Amazon. With a very talented team that exceeds the hundred, they provide all kinds of graphics for their clients, from the conceptual design to the main characters or complete levels. Among the latest games in which they have participated are the Call of Duty: WWII, Call of Duty: Modern Warfare Remastered, Call of Duty: Infinite Warfare, Hitman, Playstation VR Worlds, Call of Duty: Blackops III or Homefront: The Revolution.

Óscar Ferrero will focus part of his lecture on detailing the work done for the last Call of Duty WWII, for which they have reached more than 70 people working on the project.

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