Wonder Park´s project was a very important challenge for Ilion, from the need to adjust the studio, talent and technologically, to the management of a customer located 9000 km away.
Despite having worked previously in feature films such as Planet 51 or Mortadelo y Filemón contra Jimmy el Cachondo, the visual complexity level that the studio had to face in the project was far from what had been done to date.
This special session will show the diverse technical and artistic challenges that were presented during the production, focusing on the two areas that best define the film: the development of characters and the visual look and render, as well as the measures taken in the different departments to be able to complete the project on time with the available means.
He has more than 20 years of experience working in the field of computer animation. At the end of the 90s, he worked in leading post-production companies in Spain such as Videoefecto or La Truka, at the same time he directed Smoke City, one of the first 3D short films made in Spain and for which he was nominated for the Goya Awards.
In 2000, he founded the animation studio Pixel in Motion, where he offers 3D animation services while trying to produce his own projects, being his most outstanding animation series Chess Mate. After leaving the studio five years later and working for a time as a freelance collaborating with companies like El Ranchito or projects like Lazy Town, in 2007 he joined the lighting department of Ilion to work on the feature film Planet 51. Said movie opens the doors of the international market, taking him to work in companies such as Animal Logic or Pixar, where he participates in Ga'Hoole, Cars2, Brave or The Blue Umbrella.
In 2014, he returns to Ilion again to be part of the Wonder Park movie as CG Supervisor, where he continues to work on two new projects at the hand of Skydance.
David Míguez Blanco Rigging Supervisor Ilion Animation Studios
After graduating in History from the Universidade de Santiago de Compostela, David studied the Master in Creation and Digital Communication at the Universidade da Coruña. Thanks to the Master, he participates in the first European 3D animated film, El Bosque Animado.
Later he joined the Videalab research laboratory, designing and developing 3D animation and virtual reality projects.
Since 2007 he works in Ilion Animation Studios, as Rigger Artist in Planet 51, and as Rigging Supervisor in Mortadelo y Filemón contra Jimmy el Cachondo and Wonder Park.
He is currently in the development phase of the two new films of Ilion AnimationStudios with Skydance. He combines his professional work with his teaching work in U-tad, teaching various subjects in the Degree of Animation and directing the Master in Rigging and CFX. It is part of the organization of the International conference on Animation, VFX and New Media, Mundos Digitales.