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  • Animum Auditorium
  • Spanish
  • animation, videogames, real time
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The creation and audiovisual production of a film trailer can become a world full of complications. The Pentakill Studios team has spent 8 months combining the development of their videogame The Occultist with the production of their first trailer and to meet this challenge and be competitive in such an advanced market they had to deal with new technologies.

Motion capture, simulations and real-time lighting are some of the issues the team had to deal with. Carlos Bueno, Director Técnico, will bring us closer to the studio to show us how they faced these difficulties and managed to pull off such an ambitious project with a reduced team and resources.

Carlos is an audiovisual producer and 3D artist who has dedicated his career to the creation of content for interior design, mobile applications, special effects and video games.

With constant training and concern for the processes that make up 3D production, he has gone through the creation of audiovisual content, photorealistic renders and experiences in Virtual and Augmented Reality to the creation of real-time experiences in order to face new challenges and projects.

He participated in the beginnings of YouTube in Spanish with Machinima, has developed photorealistic renderings and animations for the furniture company Cancio for five years and teaches at the new technologies school iVisual in Valladolid. He also develops Augmented Reality filters in social networks for brands such as Pepsi and, combining all of the above, he collaborates in the development of new brands and technologies such as the multiplayer augmented reality videogame Epic Magic Battle.