David Martín

David Martín

Principal VFX Artist

Gameloft


David is a VFX artist who has steadily built his portfolio over the years, combining various disciplines within CGI and programming. He began in 2008 by creating motion graphics and interactive content for events, concerts, and video mapping, exploring the potential of real-time technology in audiovisual environments from the very start.

During this time, he has worked in various areas of CGI, developing a broad foundation that has allowed him to better understand the big picture and make more informed decisions on both technical and artistic levels.

He currently works as a Principal VFX Artist, focusing on visual effects for video games, and combines this with teaching and freelance projects related to live interactive shows, visuals, and real-time content. He has also developed his own tools to facilitate the creation of generative content and has participated in projects of very different formats, ranging from television to installations and live performances.

His approach is based on constant experimentation, curiosity, and the intention to create content that is not only visually appealing but also functions well within real-time systems.

He views VFX as a meeting point between disciplines, rather than a starting point, and continues to learn every day through every project.