Cómo crear mundos para producir series de ficción y videojuegos al mismo tiempo.
La Producción Virtual permite a la industria cinematográfica producir series de ficción y un videojuego en el Metaverso al mismo tiempo, permitiendo a los productores ampliar todo el ciclo de vida del universo creado y utilizarlo como generador de contenidos y formatos donde se puede ver la película o vivirla como una experiencia.
Esta presentación va a repasar las técnicas y tecnologías más avanzadas para apoyar esta filosofía.
Habrá un hands-on para mostrar en tiempo real cómo producir una escena de serie de ficción con producción virtual, muy cercana a las escenas rodadas tradicionalmente, y cómo mantener la calidad cinematográfica en un videojuego para el Metaverso.
Óscar, who studied Economics and Business Administration in Madrid, is the Co-founder of MR Factory, where he has also been CEO for more than 30 years. He specializes in innovation, design, production, and deployment of large-scale multimedia content and solutions to solve training, communication, marketing, advertising, and entertainment needs.
In his early days, his main focus was the development and deployment of CPT/CBT simulations for the civil and military Aircraft Industry and continued in this field for more than 20 years. During this time, the company has become a pioneer in virtual production for the television and film industry since the early 1990s, having designed, developed, and implanted large multimedia projects for Blue Chip Companies.
His experience in production design, film production, 3D visual effects and VFX, game development, IT multimedia systems implementation, and music composition, among other fields related to the Maker Economy, application development, film production, and game development and implementation, has allowed MR Factory to design and develop large projects related to digital twins and metaverse.