Creating an animation product is a complex process that involves a lot of people. Different formats have different requirements and constraints: doing an advertisement is different from a series and different form a feature film.

When we talk about pipeline it seems everyone has a different concept of what a pipeline is and how it should be approached. It is usually tied to technology, software development and cutting edge tools. But is that all there is to a pipeline? Can we solve everything with technology?

Gonzalo has been in the animation industry for 30 years and has worked in projects big and small. In this talk he will go over the key aspects of what makes a pipeline successful based on real life production examples.